OBJECTIVE OF QUANTUM GO FISH: The objective of Quantum Go Fish is to determine what all other players have in their hand.
NUMBER OF PLAYERS: Three to Eight Players
MATERIALS: Rules and a Deck of Playing Cards
TYPE OF GAME: Party Card Game
AUDIENCE: Twelve Years of Age and Older
OVERVIEW OF QUANTUM GO FISH
Quantum Go Fish is one of the trickiest games found, as each player must attempt to keep up with what all of the other players have in their imaginary hand. Suits may include unicorns, plain corn, or whatever other things the group assigns. This game may be played drunk or sober, but be warned, the more drinks you have, the less likely you are to guess other players’ hands.
Firstly, place all of the players in a circle around the playing area. If the players have decided to play with cards, the deck will be shuffled, and four cards will be dealt to each player. The deck may then be placed to the side, as it will not be used for the remainder of the game.
If players decide to play the game traditionally, then no cards will be needed, and the deck can be placed to the side. The game is then ready to begin.
Players may play the game with cards if it will make them more comfortable, but the game is most traditionally played with fingers alone.
If the group has decided to play without cards, the game will continue in the following manner. There are as many suits as there are players. These suits do not have to be traditional suits, and they may be made up as the players as they go. The first player to ask for a card of the suit, gets to create the suit.
There are only four cards of each suit available throughout the game. Players may only ask for suits that they themselves have one of. This means that when a player asks for a card, they are announcing that they have at least one of that suit in their hand. They determine their own hand by what they ask other players for. No player knows their hand, or any other player’s hand, when the game first begins.
When you are asked for a card, you determine if you have that suit in your hand or not, and if you do, you must give that “card” to the other player, making it where you only are holding up three fingers instead of four.
During their turn, players ask questions and get answers. Each player may only ask one question during their turn, and the player on the left goes next. If at the end of a player’s turn all hands are determined, that player wins the game!
The card version is played similar to the traditional Go fish. Players ask other players for cards; however, each player knows what they have in their hands. Players must attempt to determine the hands of the other players by asking them for cards. 카지노슬롯
END OF GAME
The game comes to an end when all hands have been correctly determined. The player whose turn it is when this occurs, wins the game!
ABOMINATION: THE HEIR OF FRANKENSTEIN OBJECTIVE OF ABOMINATION: THE HEIR OF FRANKENSTEIN: The objective of Abomination is to be the first player to bring your creation to life or have the most victory points at the end of twelve rounds. NUMBER OF PLAYERS: 2 to 4 Players MATERIALS: 1 Gameboard, 1 Event Board, 4 Lab Board, 8 Dice, 114 Playing Cards, 1 Captain Piece, 1 Starter Player Piece, 16 Scientist Pieces, 12 Assistant Pieces, 42 Francs, 4 Ice Tokens, 16 Leyden Tokens, 170 Material Cubes, 30 Body Part Tokens, 4 Score Markers, 6 Objective Markers, 1 Bribe and Bump Track, 4 Event Markers, 4 Reference Cards, 12 Police Pieces, 24 Alive Pieces, and 12 Connector Sets TYPE OF GAME: Strategy Board Game AUDIENCE: Ages 13 and Up OVERVIEW OF ABOMINATION Abomination takes place 20 years after Frankenstein took place. Your goal is to continue Victor Frankenstein’s work, alongside the other scientists. The players will gather raw materials from the cemetery and the morgue throughout the cit
Objective of Hot Seat: To be the first player to reach 25 points first Number of Players: 3-10+ Materials : 200 question cards, Answer pads for up to 10 players, Score sheet, Instruction Booklet Type of Game: Fill-in-the-blank Audience: 17+ INTRODUCTION TO HOT SEAT Hot Seat is a card game that involves answering a question about the person in the Hot Seat. These answers may be funny, serious, or generally inappropriate. What’s your spirit animal? Which of my possessions would disappoint my mom the most? Most importantly—what do your friends and competitors think? For players that own the hard copy game, there are three expansion packs available to increase the number of cards and ridiculous questions available, or to allow for larger groups of players. BASIC GAMEPLAY To begin the game, each player is given an answer pad and a pencil. The individual with the most recent birthday will draw three cards from the deck and read them to themselves. This begins their role in the Hot Sea
OBJECTIVE OF STRAIGHT SHOOTER: Be the first player to earn 32 points or more NUMBER OF PLAYERS: 3 or 4 players NUMBER OF CARDS: 24 cards RANK OF CARDS: (low) 9’s – Aces (high) TYPE OF GAME: Trick Taking AUDIENCE: Kids, Adults INTRODUCTION OF STRAIGHT SHOOTER Straight Shooter is a bare bones game designed specifically to teach the basic fundamentals of trick taking. It uses a small 24 card deck like Euchre, but it does not include any of the typical trick taking game mechanisms such as bidding and trump suits. From this game, players will learn the basics of how to best lead a trick, how to follow suit, and how to keep track of the cards that have been played. THE CARDS & THE DEAL Straight Shooter uses a 24 card deck that includes 9’s (low) up through Aces (high). The dealer should shuffle the cards and deal out the entire deck evenly. In a 3 player game, each player will get eight cards. In a 4 player game, each player will get 6 cards. Deal passes left at the beginning o