OBJECTIVE OF PIGGY BANK: Have the most coins by the end of the game
NUMBER OF PLAYERS: 2 – 4 Players
CONTENTS: 56 cards, 18 coins
TYPE OF GAME: Shedding Card Game
AUDIENCE: Ages 4 – 6
INTRODUCTION OF PIGGY BANK
Piggy Bank is a hand shedding game that challenges players to play cards from their hands without making the discard pile go over a certain limit. The player that goes over the limit loses the round and one of their gold coins. The player with the most gold coins at the end of the round is the winner.
Originally published in 1953 as an educational game, it is now published by Hoyle and is great for children to practice basic addition facts.
Included in the box are 11 Piggy Bank cards, 40 Coin cards, 2 Pig Out cards, 2 Oink-Oink cards, and 16 Gold Coins.
To set up for the game, separate the blue Piggy Bank cards from the deck. Shuffle them and place them face down in the center of the table. Turn the top card over and put it face up on top of the pile. This card indicates the total amount within the Piggy Bank. Players should not go over this amount.
Shuffle the rest of the cards including the Coins, Pig Out cards, and the Oink-Oink cards. Deal five to each player. The rest of the cards are placed face down to form the stock. Turn over the stock’s top card to reveal the first Running Total pile card.
Give each player an even number of coins. Any leftover coins are placed aside.
During the game, each player will be choosing a card from their hand to add to the Running Total pile. Players are trying not to go over the value of the Piggy Bank.
The youngest player goes first. They choose one card from their hand and add it to the Running Total pile. That player announces the new running total. If it helps, cards can be staggered so all of the previously played cards are visible. The same player finishes their turn by drawing a card from the stock. 메이저놀이터
PIG OUT CARDS
When a Pig Out card is played, the Running Total automatically equals the Piggy Bank amount. A Pig Out card can still be played even when the Running Total already equals the Piggy Bank amount.
The Running Total automatically equals zero when this card is played.
Play continues as described until a player plays a card that takes the Running Total over the Piggy Bank amount. When this occurs, that player must give up one of their gold coins. This also ends the round.
To begin a new round, place the Piggy Bank card on the bottom of its pile and turn a new card over. Shuffle the Running Total pile back into the stock and deal out five new cards to each player. Continue playing rounds until one player is out of coins. This ends the game.
At the end of the game, the player with the most coins is the winner. If there is a tie, all players with coins remaining continue to play until there is a winner.
ABOMINATION: THE HEIR OF FRANKENSTEIN OBJECTIVE OF ABOMINATION: THE HEIR OF FRANKENSTEIN: The objective of Abomination is to be the first player to bring your creation to life or have the most victory points at the end of twelve rounds. NUMBER OF PLAYERS: 2 to 4 Players MATERIALS: 1 Gameboard, 1 Event Board, 4 Lab Board, 8 Dice, 114 Playing Cards, 1 Captain Piece, 1 Starter Player Piece, 16 Scientist Pieces, 12 Assistant Pieces, 42 Francs, 4 Ice Tokens, 16 Leyden Tokens, 170 Material Cubes, 30 Body Part Tokens, 4 Score Markers, 6 Objective Markers, 1 Bribe and Bump Track, 4 Event Markers, 4 Reference Cards, 12 Police Pieces, 24 Alive Pieces, and 12 Connector Sets TYPE OF GAME: Strategy Board Game AUDIENCE: Ages 13 and Up OVERVIEW OF ABOMINATION Abomination takes place 20 years after Frankenstein took place. Your goal is to continue Victor Frankenstein’s work, alongside the other scientists. The players will gather raw materials from the cemetery and the morgue throughout the cit
Objective of Hot Seat: To be the first player to reach 25 points first Number of Players: 3-10+ Materials : 200 question cards, Answer pads for up to 10 players, Score sheet, Instruction Booklet Type of Game: Fill-in-the-blank Audience: 17+ INTRODUCTION TO HOT SEAT Hot Seat is a card game that involves answering a question about the person in the Hot Seat. These answers may be funny, serious, or generally inappropriate. What’s your spirit animal? Which of my possessions would disappoint my mom the most? Most importantly—what do your friends and competitors think? For players that own the hard copy game, there are three expansion packs available to increase the number of cards and ridiculous questions available, or to allow for larger groups of players. BASIC GAMEPLAY To begin the game, each player is given an answer pad and a pencil. The individual with the most recent birthday will draw three cards from the deck and read them to themselves. This begins their role in the Hot Sea
OBJECTIVE OF STRAIGHT SHOOTER: Be the first player to earn 32 points or more NUMBER OF PLAYERS: 3 or 4 players NUMBER OF CARDS: 24 cards RANK OF CARDS: (low) 9’s – Aces (high) TYPE OF GAME: Trick Taking AUDIENCE: Kids, Adults INTRODUCTION OF STRAIGHT SHOOTER Straight Shooter is a bare bones game designed specifically to teach the basic fundamentals of trick taking. It uses a small 24 card deck like Euchre, but it does not include any of the typical trick taking game mechanisms such as bidding and trump suits. From this game, players will learn the basics of how to best lead a trick, how to follow suit, and how to keep track of the cards that have been played. THE CARDS & THE DEAL Straight Shooter uses a 24 card deck that includes 9’s (low) up through Aces (high). The dealer should shuffle the cards and deal out the entire deck evenly. In a 3 player game, each player will get eight cards. In a 4 player game, each player will get 6 cards. Deal passes left at the beginning o