OBJECTIVE OF 5211: The objective of 5211 is to be the player with the most points when the game comes to an end.
NUMBER OF PLAYERS: 2 to 5 Players
MATERIALS: 20 Blue Cards, 20 Green Cards, 20 Yellow Cards, 20 Orange Cards, 20 Purple Cards, and Instructions
TYPE OF GAME: Party Card Game
AUDIENCE: Ages 8 and Up
OVERVIEW OF 5211
This game is all about majority rules. Players begin with a deck of five cards, playing two down during the first turn and two down during the next two turns. The cards of the majority color win points; however, if it exceeds the limit, the points are null and void. Rounds continue until there are no more cards in the draw pile. The player with the most points wins.
Firstly, shuffle all of the cards, removing some of the cards depending on how many players there were in the game. If there are two players, ten cards are removed, three players mean thirteen cards are removed, four players mean no cards are removed, and five players mean fifteen cards are removed.
Each player is then dealt 5 cards facing down. The rest of the cards are place face down in the center of the table, creating the draw pile. The game is ready to begin.
The game consists of numerous rounds. During each round the players will play four cards over the course of three turns, including two cards during their first turn and one during their next two turns. After each turn, the players will replenish their hands to ensure that they have five cards. 메이저검증
During the first turn players will choose two cards to place in front of them face down. When everyone is done, the cards are flipped, revealing them all simultaneously. Players will then draw two cards. During the next two turns, the players will only choose one card to play face down. The cards are then revealed, and each player will draw one card. Each player should have four face up cards at the end of the three turns.
After the three turns, the scoring begins. Firstly, the number of Kododo cards that were played is determined. If the number is equal to the number of players plus two, then only the Kododo cards are scored. The other cards will be discarded, and a new round immediately begins.
If the correct number of Kododo cards is not played, the color that is played the most is determined. Determine the number of cards of each color played during the round. Players will then collect the cards that match the color that was most popular that is in front of them. These cards are then added to the score pile. All the rest of the cards are discarded, and a new round can begin.
If the majority color is above the limit, which is the number of players plus three, then all cards of that color are discarded. The next color majority is then determined. The game continues in this manner until all of the cards from the draw pile have been used.
END OF GAME
When the draw pile is depleted, a final round is played with the five cards that each player has. During this round, the hands will never ben replenished. Players will then total the value of the cards in their score pile. The player who has the most points, wins!
ABOMINATION: THE HEIR OF FRANKENSTEIN OBJECTIVE OF ABOMINATION: THE HEIR OF FRANKENSTEIN: The objective of Abomination is to be the first player to bring your creation to life or have the most victory points at the end of twelve rounds. NUMBER OF PLAYERS: 2 to 4 Players MATERIALS: 1 Gameboard, 1 Event Board, 4 Lab Board, 8 Dice, 114 Playing Cards, 1 Captain Piece, 1 Starter Player Piece, 16 Scientist Pieces, 12 Assistant Pieces, 42 Francs, 4 Ice Tokens, 16 Leyden Tokens, 170 Material Cubes, 30 Body Part Tokens, 4 Score Markers, 6 Objective Markers, 1 Bribe and Bump Track, 4 Event Markers, 4 Reference Cards, 12 Police Pieces, 24 Alive Pieces, and 12 Connector Sets TYPE OF GAME: Strategy Board Game AUDIENCE: Ages 13 and Up OVERVIEW OF ABOMINATION Abomination takes place 20 years after Frankenstein took place. Your goal is to continue Victor Frankenstein’s work, alongside the other scientists. The players will gather raw materials from the cemetery and the morgue throughout the cit
ONE NIGHT ULTIMATE ALIEN OBJECTIVE OF ONE NIGHT ULTIMATE ALIEN: The objective of One Night Ultimate Alien is to complete depends on which role you have. If you are on the Villager team, then the goal is to kill at least one Alien during gameplay. If you are on the Alien team, then the goal is for none of the Aliens to get killed during gameplay. NUMBER OF PLAYERS: 4 to 10 Players MATERIALS: 1 Rulebook, 1 Starter Guide, 2 Vote Tokens, 10 Player Number Tokens, 13 Role Tokens, and 13 Role Tiles TYPE OF GAME : Party Card Game AUDIENCE: Ages 8 and Up OVERVIEW OF ONE NIGHT ULTIMATE ALIEN Strange beings from out of this world have invaded your village. They have an appetite for villagers, and with their fearsome technology, they may destroy your home, your family, or even you! Luckily, some individuals in your village have strong powers that are able to save the village. Can they beat these alien strangers? One Night Ultimate Alien may be combined with all other Ultimate One Night game
On a player’s turn, they may complete one of three available actions: add, swap, or capture. ADD If the player chooses to add, they take one card from the pond and add it to their hand. That card is replaced with the top card from the stock. SWAP When swapping, the player may take any number of cards from the pond. Then, they replace them with the same number of cards from their hand. CAPTURE If a player chooses to capture, they may place two or four same-suited cards face up in front of them on the table. A player cannot hold more than seven cards. If a player begins their turn with seven cards, they must swap or capture. Once a player has completed their action for the turn, play passes to their opponent and continues until the pond can not be replenished. Once there are not enough cards in the stock to bring the pond back to a total of five, the round ends immediately. Tally of the score. The deal alternates each round. Play until the final round is completed. SCORING Player