OBJECTIVE OF CARD YACHT: The objective of Card Yacht is to have the most points by the end of the game.
NUMBER OF PLAYERS: 2 to 4 Players
MATERIALS: 1 Standard 52 Card Deck
TYPE OF GAME: Collection Card Game
OVERVIEW OF CARD YACHT
Card Yacht is a fun game filled with card combinations and pint scales. The goal of the game is to score as many points as you can in hopes that it is more than your opponents. The stronger combinations you make, the more points you score.
Firstly, players decide who will be the first dealer and the seating arrangement for the group. They will do this by drawing for the highest card. The player who draws the highest card will be the dealer for the first round and get to choose their seat first. The player who draws the lowest card will choose their seat last. The role of the dealer will rotate clockwise around the group with each round.
The dealer will then shuffle the cards, allowing the player on their right to cut the deck. One card at a time, the dealer will deal five cards face down to each player going clockwise around the group. The rest of the cards are placed in the middle of the table as the stock pile. The game is ready to begin! 메가슬롯
The player to the left of the dealer will take the first turn. Players may choose to do one of many things during their turn. They may choose to Knock, in which the player may play a scoring combination found in their hand. Once a player Knocks, all other players get one turn. Players may not Knock if they have traded any cards during their turn.
If the player does not Knock, they must draw from the stock pile or exchange cards from their hand. If a player chooses to draw, they place up to five cards face up in front of them. This is the Harbor. They will then draw the same number of cards that they discarded, bringing their turn to an end.
If a player decides to exchange cards instead, they discard the cards in their Harbor. They then may take the same number of cards that was in their Harbor from any single opponent’s Harbor. Players may never take their own cards back, and they may only pull from one opponent per turn.
The game is played throughout twelve rounds, and within each round, players should try and complete one of the scoring combinations with the goal to complete as many categories as possible. Players may not score in the same category twice during the same round.
At the end of twelve rounds, the players score the game to determine who the winner is. The winner is the player with the most points.
Five Flush- 100 points- 5 cards in sequence and with a matching suit
Sequence- 50 points- 5 cards in sequence
Card Yacht- 75 points- 4 cards of the same rank
Three and Two- 25 points- 3 cards of the same rank and 2 cards of the same rank
High- 25 points- 5 cards with a sum of 50
Middle- 50 points- 5 cards with a sum of 25
Low- 50 points- 5 cards with a sum of 10 or less
Flush- 25 points- 5 cards of the same suit
Spades- Points equal the sum of all spades in the hand
Hearts- Points equal the sum of all hearts in the hand
Diamonds- Points equal the sum of all diamonds in the hand
Clubs- Points equal the sum of all clubs in the hand
END OF GAME
The game comes to an end after twelve rounds have been played. The player with the most points wins the game!
ABOMINATION: THE HEIR OF FRANKENSTEIN OBJECTIVE OF ABOMINATION: THE HEIR OF FRANKENSTEIN: The objective of Abomination is to be the first player to bring your creation to life or have the most victory points at the end of twelve rounds. NUMBER OF PLAYERS: 2 to 4 Players MATERIALS: 1 Gameboard, 1 Event Board, 4 Lab Board, 8 Dice, 114 Playing Cards, 1 Captain Piece, 1 Starter Player Piece, 16 Scientist Pieces, 12 Assistant Pieces, 42 Francs, 4 Ice Tokens, 16 Leyden Tokens, 170 Material Cubes, 30 Body Part Tokens, 4 Score Markers, 6 Objective Markers, 1 Bribe and Bump Track, 4 Event Markers, 4 Reference Cards, 12 Police Pieces, 24 Alive Pieces, and 12 Connector Sets TYPE OF GAME: Strategy Board Game AUDIENCE: Ages 13 and Up OVERVIEW OF ABOMINATION Abomination takes place 20 years after Frankenstein took place. Your goal is to continue Victor Frankenstein’s work, alongside the other scientists. The players will gather raw materials from the cemetery and the morgue throughout the cit
Objective of Hot Seat: To be the first player to reach 25 points first Number of Players: 3-10+ Materials : 200 question cards, Answer pads for up to 10 players, Score sheet, Instruction Booklet Type of Game: Fill-in-the-blank Audience: 17+ INTRODUCTION TO HOT SEAT Hot Seat is a card game that involves answering a question about the person in the Hot Seat. These answers may be funny, serious, or generally inappropriate. What’s your spirit animal? Which of my possessions would disappoint my mom the most? Most importantly—what do your friends and competitors think? For players that own the hard copy game, there are three expansion packs available to increase the number of cards and ridiculous questions available, or to allow for larger groups of players. BASIC GAMEPLAY To begin the game, each player is given an answer pad and a pencil. The individual with the most recent birthday will draw three cards from the deck and read them to themselves. This begins their role in the Hot Sea
OBJECT OF EYE FOUND IT: The object of Eye Found It is for all players to be at the castle before the clock strikes midnight. NUMBER OF PLAYERS: 1 to 6 players MATERIALS: One rule book, one game board, 6 player pieces, a spinner, 12 ring markers, 30 search cards, and an hourglass. TYPE OF GAME: Children’s Board Game AUDIENCE: 4+ OVERVIEW OF EYE FOUND IT Eye Found It is a children’s board game for 1 to 6 players. The goal of the game is for all players to get to the castle before the clock strikes 12. If you fail to do so, all players lose, but if all players make it then you all win. SETUP The game board should be assembled and laid out centrally to all players. Each player will then pick their character piece for the game. The search cards should be shuffled and set near the game board within easy reach. The remaining pieces such as the hourglass, markers, and spinner should also be set near the gameboard within easy reach. The clock will be set to one and the game is ready to p