OBJECTIVE OF SWAP: The first player to double their stock of each chip color wins the game
NUMBER OF PLAYERS: 2 – 4
MATERIALS: Four 6 sided dice, 4 sets of 12 chips – each set a different color
TYPE OF GAME: Dice game
AUDIENCE: Family, Adults
INTRODUCTION OF SWAP
Before beginning the game, establish the value of each chip from highest to lowest. A number is not assigned to the chip, but an order of value is still established. For these instructions, the grey chips are considered the highest valued, followed by yellow, then blue, and finally red as the lowest valued chips. Create the market in the middle of the table by placing twice as many chips as there are players per color. For example, if there are 4 players, place 8 chips of each color in the market. Make each color a column, and place a die above of each column. For the initial setup, die order placement does not matter. 슬롯사이트
Give each player one chip of each color. Players should arrange their chips in order from low value to high. Determine who will go first, grab one of the dice from the market and have each player roll it. Highest roll goes first. Now put the die back in the market and start the game.
Begin the game with the first player rolling all four dice. The dice are assigned to the columns according to value. The highest die is placed above the highest valued chips and so on.
The player to the left of the roller gets to trade chips first. The player who rolled the dice will be the last to trade. When a player trades chips, they choose one chip to exchange with the market. When a chip is exchanged with the market, the player may take one chip of as many colors as they can without exceeding the value of the chip they contributed to the market.
For example, the player could contribute one grey chip (worth 6), and from the market take one red and one blue chip (total of 5).
A player may not trade more than one chip of the same color during a turn. If a player is unable to trade or does not want to, they pass their turn. Once all of the players have completed their turns, the dice pass to the player left of the previous roller. They roll the dice and assign them to the chips according to value.
Play like this continues until one player has doubled their starting amount of chips. This means the player has 2 of each color.
The first player to possess two chips of each color wins the game.
ABOMINATION: THE HEIR OF FRANKENSTEIN OBJECTIVE OF ABOMINATION: THE HEIR OF FRANKENSTEIN: The objective of Abomination is to be the first player to bring your creation to life or have the most victory points at the end of twelve rounds. NUMBER OF PLAYERS: 2 to 4 Players MATERIALS: 1 Gameboard, 1 Event Board, 4 Lab Board, 8 Dice, 114 Playing Cards, 1 Captain Piece, 1 Starter Player Piece, 16 Scientist Pieces, 12 Assistant Pieces, 42 Francs, 4 Ice Tokens, 16 Leyden Tokens, 170 Material Cubes, 30 Body Part Tokens, 4 Score Markers, 6 Objective Markers, 1 Bribe and Bump Track, 4 Event Markers, 4 Reference Cards, 12 Police Pieces, 24 Alive Pieces, and 12 Connector Sets TYPE OF GAME: Strategy Board Game AUDIENCE: Ages 13 and Up OVERVIEW OF ABOMINATION Abomination takes place 20 years after Frankenstein took place. Your goal is to continue Victor Frankenstein’s work, alongside the other scientists. The players will gather raw materials from the cemetery and the morgue throughout the cit
Objective of Hot Seat: To be the first player to reach 25 points first Number of Players: 3-10+ Materials : 200 question cards, Answer pads for up to 10 players, Score sheet, Instruction Booklet Type of Game: Fill-in-the-blank Audience: 17+ INTRODUCTION TO HOT SEAT Hot Seat is a card game that involves answering a question about the person in the Hot Seat. These answers may be funny, serious, or generally inappropriate. What’s your spirit animal? Which of my possessions would disappoint my mom the most? Most importantly—what do your friends and competitors think? For players that own the hard copy game, there are three expansion packs available to increase the number of cards and ridiculous questions available, or to allow for larger groups of players. BASIC GAMEPLAY To begin the game, each player is given an answer pad and a pencil. The individual with the most recent birthday will draw three cards from the deck and read them to themselves. This begins their role in the Hot Sea
RAVINE OBJECT OF RAVINE: The object of Ravine is to survive all of the night cards within the deck! This is how you win! NUMBER OF PLAYERS: 3 to 6 players MATERIALS: 193 playing cards, 36 tokens, and one large fire token TYPE OF GAME: Strategy Card Game AUDIENCE: 10+ OVERVIEW OF RAVINE You have had an emergency airplane landing straight into Ravine. Are you prepared to cooperate with your friends, or will you attempt to be selfish? If selfish is your option, you might perish in the night! Working together is the best bet. 안전놀이터 Throughout the game, risk your life, in the form of tokens, to forage for items. These items may replenish your life, or they may be worthless. Take care with how much you risk. If you fall below two hearts, you go mad! Be careful, you don’t want the embarrassment that comes with that! Attempt to live through all the night cards and wait for rescue! There are expansion packs available to add new gameplay and accommodate larger playing groups. SETUP To