OBJECTIVE OF ORCHARD: Harvest the most fruit possible
NUMBER OF PLAYERS: 1 player
NUMBER OF CARDS: 9 orchard cards, 5 red D6 dice, 5 yellow D6 dice, and 5 purple D6 dice, 2 tokens
TYPE OF GAME: Solitaire print and play card game
INTRODUCTION OF ORCHARD
Orchard is a print and play solitaire card game in which players are trying to place cards and dice to harvest as much fruit as possible. Cards will be place horizontally or vertically so that at least one tree overlaps a tree of the same color already on the table. Every time a player successfully does this, the die value for that tree is increased and more fruit is harvested. The goal is to harvest as much fruit as possible before the game ends.
With two sheets of paper and a colored printer, print off the double sided cards and rule book. The game also requires 15 dice. All of the dice are six sided and color coordinate with the fruit on the cards. The 5 red dice are apples, the 5 yellow dice are pears, and the purple dice are plums. The two tokens represent rotten fruit. Of course, using dice of different colors is fine, but each fruit is only allowed to have five dice available.
Place all of the dice and tokens in a pile, so they are easily reached. Shuffle the cards and place them in a pile. Draw the top card and place it face up to begin the orchard. Draw two cards to form your hand.
During each turn, you will complete three actions: play a card, place dice, and draw a card.
PLAY A CARD
You will play one card from your hand. In order to play the card, it must have a tree color that matches a tree in the orchard. The card must be placed so that it covers another card in the orchard. It can cover trees from different cards. The card can be oriented vertically or horizontally, and the trees must match the ones they are covering.
After playing a card, you can place a die on any tree on that card that is covering another tree. If there was not already a die in place, grab one from the pile that matches the color of the tree and place it with the 1 side face up. If there are no more dice of that color, you do not get to place one.
If there is already a die on the tree that you are covering up, place it on top of the new card and change it to the next score value. If the die is at 1, change it to 3. If it is at 3, change it to 6. If the die is already at 6, leave it at that value. The value on the die displays how many of that fruit you have harvested.
DRAW A CARD
End the turn by drawing a card from the draw pile and adding it to your hand.
Twice during the game, you are allowed to place a card so that the trees don’t match. For example, if you were to place a card that has an apple tree so that it covers a pear tree, those trees do not match. If there was already a die on the pear tree, remove it from play and add it to the pile. Place the rotten fruit token on top of the new tree that did not match. Once a tree has produced rotten fruit, it cannot be removed. No more cards can be placed on that tree.
ENDING THE GAME
The game ends once every card has been played or until a card can no longer legally be played.온라인바카라
Add up all of the dice values to determine your total score. Deduct 3 points for each rotten fruit token in play.
How well you play is determined by the following scores:
ABOMINATION: THE HEIR OF FRANKENSTEIN OBJECTIVE OF ABOMINATION: THE HEIR OF FRANKENSTEIN: The objective of Abomination is to be the first player to bring your creation to life or have the most victory points at the end of twelve rounds. NUMBER OF PLAYERS: 2 to 4 Players MATERIALS: 1 Gameboard, 1 Event Board, 4 Lab Board, 8 Dice, 114 Playing Cards, 1 Captain Piece, 1 Starter Player Piece, 16 Scientist Pieces, 12 Assistant Pieces, 42 Francs, 4 Ice Tokens, 16 Leyden Tokens, 170 Material Cubes, 30 Body Part Tokens, 4 Score Markers, 6 Objective Markers, 1 Bribe and Bump Track, 4 Event Markers, 4 Reference Cards, 12 Police Pieces, 24 Alive Pieces, and 12 Connector Sets TYPE OF GAME: Strategy Board Game AUDIENCE: Ages 13 and Up OVERVIEW OF ABOMINATION Abomination takes place 20 years after Frankenstein took place. Your goal is to continue Victor Frankenstein’s work, alongside the other scientists. The players will gather raw materials from the cemetery and the morgue throughout the cit
Objective of Hot Seat: To be the first player to reach 25 points first Number of Players: 3-10+ Materials : 200 question cards, Answer pads for up to 10 players, Score sheet, Instruction Booklet Type of Game: Fill-in-the-blank Audience: 17+ INTRODUCTION TO HOT SEAT Hot Seat is a card game that involves answering a question about the person in the Hot Seat. These answers may be funny, serious, or generally inappropriate. What’s your spirit animal? Which of my possessions would disappoint my mom the most? Most importantly—what do your friends and competitors think? For players that own the hard copy game, there are three expansion packs available to increase the number of cards and ridiculous questions available, or to allow for larger groups of players. BASIC GAMEPLAY To begin the game, each player is given an answer pad and a pencil. The individual with the most recent birthday will draw three cards from the deck and read them to themselves. This begins their role in the Hot Sea
OBJECTIVE OF STRAIGHT SHOOTER: Be the first player to earn 32 points or more NUMBER OF PLAYERS: 3 or 4 players NUMBER OF CARDS: 24 cards RANK OF CARDS: (low) 9’s – Aces (high) TYPE OF GAME: Trick Taking AUDIENCE: Kids, Adults INTRODUCTION OF STRAIGHT SHOOTER Straight Shooter is a bare bones game designed specifically to teach the basic fundamentals of trick taking. It uses a small 24 card deck like Euchre, but it does not include any of the typical trick taking game mechanisms such as bidding and trump suits. From this game, players will learn the basics of how to best lead a trick, how to follow suit, and how to keep track of the cards that have been played. THE CARDS & THE DEAL Straight Shooter uses a 24 card deck that includes 9’s (low) up through Aces (high). The dealer should shuffle the cards and deal out the entire deck evenly. In a 3 player game, each player will get eight cards. In a 4 player game, each player will get 6 cards. Deal passes left at the beginning o